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  1. With the emergence of more and more powerful chipsets and hardware and the rise of Artificial Intelligence of Things (AIoT), there is a growing trend for bringing Deep Neural Network (DNN) models to empower mobile and edge devices with intelligence such that they can support attractive AI applications on the edge in a real-time or near real-time manner. To leverage heterogeneous computational resources (such as CPU, GPU, DSP, etc) to effectively and efficiently support concurrent inference of multiple DNN models on a mobile or edge device, we propose a novel online Co-Scheduling framework based on deep REinforcement Learning (DRL), which we call COSREL. COSREL has the following desirable features: 1) it achieves significant speedup over commonly-used methods by efficiently utilizing all the computational resources on heterogeneous hardware; 2) it leverages emerging Deep Reinforcement Learning (DRL) to make dynamic and wise online scheduling decisions based on system runtime state; 3) it is capable of making a good tradeoff among inference latency, throughput and energy efficiency; and 4) it makes no changes to given DNN models, thus preserves their accuracies. To validate and evaluate COSREL, we conduct extensive experiments on an off-the-shelf Android smartphone with widely-used DNN models to compare it with three commonly-used baselines. Our experimental results show that 1) COSREL consistently and significantly outperforms all the baselines in terms of both throughput and latency; and 2) COSREL is generally superior to all the baselines in terms of energy efficiency. 
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  2. null (Ed.)
    While Deep Reinforcement Learning has emerged as a de facto approach to many complex experience-driven networking problems, it remains challenging to deploy DRL into real systems. Due to the random exploration or half-trained deep neural networks during the online training process, the DRL agent may make unexpected decisions, which may lead to system performance degradation or even system crash. In this paper, we propose PnP-DRL, an offline-trained, plug and play DRL solution, to leverage the batch reinforcement learning approach to learn the best control policy from pre-collected transition samples without interacting with the system. After being trained without interaction with systems, our Plug and Play DRL agent will start working seamlessly, without additional exploration or possible disruption of the running systems. We implement and evaluate our PnP-DRL solution on a prevalent experience-driven networking problem, Dynamic Adaptive Streaming over HTTP (DASH). Extensive experimental results manifest that 1) The existing batch reinforcement learning method has its limits; 2) Our approach PnP-DRL significantly outperforms classical adaptive bitrate algorithms in average user Quality of Experience (QoE); 3) PnP-DRL, unlike the state-of-the-art online DRL methods, can be off and running without learning gaps, while achieving comparable performances. 
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  3. null (Ed.)
    In this paper, we present design, implementation and evaluation of a control framework, EXTRA (EXperience-driven conTRol frAmework), for scheduling in general-purpose Distributed Stream Data Processing Systems (DSDPSs). Our design is novel due to the following reasons. First, EXTRA enables a DSDPS to dynamically change the number of threads on the fly according to system states and demands. Most existing methods, however, use a fixed number of threads to carry workload (for each processing unit of an application), which is specified by a user in advance and does not change during runtime. So our design introduces a whole new dimension for control in DSDPSs, which has a great potential to significantly improve system flexibility and efficiency, but makes the scheduling problem much harder. Second, EXTRA leverages an experience/data driven model-free approach for dynamic control using the emerging Deep Reinforcement Learning (DRL), which enables a DSDPS to learn the best way to control itself from its own experience just as a human learns a skill (such as driving and swimming) without any accurate and mathematically solvable model. We implemented it based on a widely-used DSDPS, Apache Storm, and evaluated its performance with three representative Stream Data Processing (SDP) applications: continuous queries, word count (stream version) and log stream processing. Particularly, we performed experiments under realistic settings (where multiple application instances are mixed up together), rather than a simplified setting (where experiments are conducted only on a single application instance) used in most related works. Extensive experimental results show: 1) Compared to Storm’s default scheduler and the state-of-the-art model-based method, EXTRA substantially reduces average end-to-end tuple processing time by 39.6% and 21.6% respectively on average. 2) EXTRA does lead to more flexible and efficient stream data processing by enabling the use of a variable number of threads. 3) EXTRA is robust in a highly dynamic environment with significant workload change. 
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  4. In this paper, we present design, implementation and evaluation of a novel predictive control framework to enable reliable distributed stream data processing, which features a Deep Recurrent Neural Network (DRNN) model for performance prediction, and dynamic grouping for flexible control. Specifically, we present a novel DRNN model, which makes accurate performance prediction with careful consideration for interference of co-located worker processes, according to multilevel runtime statistics. Moreover, we design a new grouping method, dynamic grouping, which can distribute/re-distribute data tuples to downstream tasks according to any given split ratio on the fly. So it can be used to re-direct data tuples to bypass misbehaving workers. We implemented the proposed framework based on a widely used Distributed Stream Data Processing System (DSDPS), Storm. For validation and performance evaluation, we developed two representative stream data processing applications: Windowed URL Count and Continuous Queries. Extensive experimental results show: 1) The proposed DRNN model outperforms widely used baseline solutions, ARIMA and SVR, in terms of prediction accuracy; 2) dynamic grouping works as expected; and 3) the proposed framework enhances reliability by offering minor performance degradation with misbehaving workers. 
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  5. In this paper, we propose to leverage the emerging deep learning techniques for spatiotemporal modeling and prediction in cellular networks, based on big system data. First, we perform a preliminary analysis for a big dataset from China Mobile, and use traffic load as an example to show non-zero temporal autocorrelation and non-zero spatial correlation among neighboring Base Stations (BSs), which motivate us to discover both temporal and spatial dependencies in our study. Then we present a hybrid deep learning model for spatiotemporal prediction, which includes a novel autoencoder-based deep model for spatial modeling and Long Short-Term Memory units (LSTMs) for temporal modeling. The autoencoder-based model consists of a Global Stacked AutoEncoder (GSAE) and multiple Local SAEs (LSAEs), which can offer good representations for input data, reduced model size, and support for parallel and application-aware training. Moreover, we present a new algorithm for training the proposed spatial model. We conducted extensive experiments to evaluate the performance of the proposed model using the China Mobile dataset. The results show that the proposed deep model significantly improves prediction accuracy compared to two commonly used baseline methods, ARIMA and SVR. We also present some results to justify effectiveness of the autoencoder-based spatial model. 
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